keWT - Render Pass Baking for Blender
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ke World Texture - "Baking" using Blenders rendering & compositing
- Near instant "baking" time using a custom blend-file setup (Add-on Automated)
- Made for EEVEE (& Blender 4.2+), but supports Cycles too.
- Automatic Seamless Tiling ( + 2-layer system)
- 1-click Preview Object & Material Setup (see output in viewport)
- Anti-aliasing comp nodes, Sharpening, Non-square resolutions (in power of two)
- Height map, AO, Roughness, Metallic, Emissive outputs and more...
- Automated pipeline, for file & folder naming and creation, frame-padding removal
Donation-ware: If you find use for it, consider donating!
Website with updates etc: HERE
Public forum: HERE
Read the MANUAL for a step by step guide and more details!
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